Vendor: Devir
Type: Board Games
Price:
92.90
We have finally perfected the power of steam, and we can now use it to our advantage! We live in an unprecedented era of progress, and new steam-powered inventions are developed faster than ever. Cities are growing, trade is flourishing, and we are developing our most ambitious machine ever: a giant contraption that will bring even more progress to the city. Yes, some trees are being cut down, and the river doesn't flow as plentifully as before, but there's still an abundance of trees and water, and we can use the extra space to expand our city — and it's not like the old creatures on those forests can do anything about it.
On your turn in Daitoshi, you either produce or move your magnate to a new district in which you will be able to send your workers to work, command the exploit of forest or river hexes to fuel your endless need for steam, and perform an action to expand and show your greatness to the city.
These actions not only help you in your search for acknowledgement, but help all the inhabitants of the big city. You will expand the city and electrify its districts, discover and develop new steam-powered inventions, and trade with faraway cities. You may even help the city build its gargantuan project: the mega-machine. Some forests might be cut down, and some rivers may be dried up, but in your generosity, you will help the displaced workers from those areas by giving them new jobs at your service.
Old legends suggest the forests and rivers are guarded by Yōkai, but progress can't be stopped because of some old fairy tales. Just in case, though, it could be wise to participate on some reforestation projects and hide your participation in the abuse of the natural resources...
Age 14+
No. Players 1 - 4
Time 120 mins
Vendor: AEG Entertainment
Type: Board Games
Price:
67.90
For over 300 million years, trees have traded with fungi in an underground symbiotic relationship known as mycorrhizas (my-co-RISE-ahs). Trees offer some of the carbon they photosynthesize in exchange for nutrients that the fungi extract from the soil. Scientists continue to make new discoveries about this hidden world. Including hints that some of the carbon may go through the fungal network and into trees’ seedlings.
In this game, you will play a mature Douglas-fir tree in the Pacific Northwest of North America. Your goal is to establish seedlings and help them successfully grow into trees. At the end of the game, the player who has grown the most successful set of seedlings with the most valuable symbiotic relationships will win.
What's in the Box:
Vendor: Bitewing Games
Type: Board Games
Price:
56.90
Discover glyphs, stake out hallways, and claim treasure in the haunted Crimson Manor!
Find the treasure and beware the curses in this haunted manor treasure hunt. Inspect the glyphs of the manor and deduce what lies in each room. Compete with rival treasure hunters to stake out hallways next to lucrative rooms. Ease in with the beginner setup before exploring the standard and advanced modes.
Featuring:
Spectral is a rare exception among logic deduction games where the player interaction and drama are strong. This one is ripe with bidding, counterbidding, and bluffing between players. The theme maintains its feeling of greedy exploration within a sinister abode. Together, you'll witness the triumphs and tragedies of each player as their treasure hunters earn massive prizes or suffer a terrible fate in this high-stakes treasure hunt.
The game features multiple challenge levels — beginner mode, standard mode, and advanced modules — as well as an adjustable game board for 2-5 players so that you can easily tailor the game to your group's experience and size.
Age 14+
No. Players 2 - 5
Time 30 mins
Vendor: Pandasaurus Games
Type: Board Games
Price:
36.90
Guide the Courtiers around the hall and attempt to sway a family’s influence. Manage your Courtiers and read the plans of your opponents to emerge with the most points!
There are 6 different families consisting of 15 Courtier cards each. On your turn you’ll draw 3 cards, then play 1 to the Queen’s Table, 1 in your Domain, and the last in an opponent’s Domain. At the Queen’s table, cards can be played either above or below the column of the matching family. At the end of the game, the families with more cards above than below will be Esteemed. Those with more cards below the mat than above will be Disgraced. The cards in each players’ domain will be scored based on whether their families are Esteemed (+1) or Disgraced (-1).
Additionally, some Courtiers have special powers when played and each player begins the game with a secret scoring objective. The player with the most points wins!
STRATEGIC GAMEPLAY
Guide Courtiers around the hall, sway family influence, and outmanoeuvre opponents in this strategic card game of royal intrigue.
DYNAMIC CARD PLAY
Draw 3 cards each turn and strategically place 1 at the Queen's Table, 1 in your Domain, and 1 in an opponent's Domain to maximise your influence.
SECRET OBJECTIVES
Begin the game with a hidden scoring objective, adding an element of mystery and unpredictability to each play through.
INFO
Age 8+
No. Players 2 - 5
Time 20 - 30 mins
Vendor: Split Stone Games
Type: Board Games
Price:
69.90
Mycelia is a dynamic game of tactics - a competition for space and resources to create your own mushroom kingdom. The game follows the life cycle of fungi. Growing mushrooms to score points, sporing them to expand your mycelial network and eventually seeing them decay to unlock special actions.
The board is created from individual triangle tiles representing different nutrients and minerals. Each player has the ability to add more tiles on their turn giving a unique board each time you play. No two games will be exactly the same!
Each turn a player must perform 2 actions and with 6 actions to choose from it's an easy game to pick up, even for folks new to boardgames. But there's also plenty of tactical depth to engage even the most well seasoned board gamer.
Mycelia is a 1-4 player game. The main aim of the game is to gain as many points as possible by growing Mushrooms. It's all about being efficient at growing mushrooms whilst protecting your network or even disrupting other players networks. A player has two actions to perform on their turn and only 6 options to choose from:
The ‘Mother mushroom’ is your most versatile and useful piece in the game. You can move your Mother mushroom up to two spaces. This allows you to spore in new locations, collect bonuses, block other mushrooms and steal other players spores for your own.
The board is created from individual triangle tiles representing different nutrients and minerals. Each player has the ability to add more tiles on their turn giving a unique board each time you play.
Your mushrooms have a unique set of resource requirements to grow. The spores have to be connected in your mycelial network and must be grown on one of the tiles where a spore was used. The more complex the combination of resources the higher the points.
You can spore from your Mother mushroom or one of your fruited mushrooms. The amount of spores each mushroom releases is indicated on the card. Just like in the wild the spores are spread by the wind. Therefore the direction in which the spores are dispersed is determined by the wind die.
Your fruited mushrooms have a life span and once they have spored twice they now can decay. Reset your token and spore counter and slide the card under your mat. Then perform any bonus actions displayed on the flipped card.
Pick up a new mushroom card from the 3 displayed or take a gamble and pick straight from the deck and add to your hand.
When a player has decayed a mushroom under all five of their player mats the game ends and the person with the most points is crowned King or Queen of the fungi kingdom. All hail **insert your name here**
The Automata can be played as a solo variant as well as being added in as another player in a 2/3 person game. The automata's turn, much like a normal turn, consists of two different actions. These actions are determined by the automata cards (white design on the back) and must be performed in a certain order. If an action cannot be performed then next action on the list is performed. There are two difficulty levels on the automata cards. It's a very efficient and ruthless automata and can be tricky to beat. But that's why we're all here yes? To be challenged?
Age 10+
No. Players 1 - 4
Time 40 - 90 mins
Vendor: Scorpion Masque
Type: Board Games
Price:
27.90
The great cities of the world are challenging each other to present the most beautiful festival imaginable. The closing fireworks ceremony, held in all cities, will be the final rose in the crown of the festivities.
In Festival, you select tiles to place on your tableau to create the most impressive and beautiful fireworks display possible...and of course, score the most points! This tile-placement and tile-stacking game will have you choosing to either take and place a firework tile on your turn, or select an objective card to complete for points at game's end.
What's in the Box:
Age 8+
No. Players 2 - 4
Time 20 mins
Vendor: AEG Entertainment
Type: Board Games
Price:
39.90
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos!
There are two versions of Cascadia: Rolling. Each version features the following unique content – get both versions to play 1-8 players on 8 different maps!
Roll your dice, collect wildlife and Nature Tokens, complete Habitat Cards, and fill in the puzzle on your personal Environment Sheet to create the most harmonious ecosystem in Cascadia! Although the core rules are simple, each unique Environment Sheet has its own twist so no two games of Cascadia: Rolling will play out the same!
Vendor: Sit Down!
Type: Board Games
Price:
36.90
Magic Maze Tower is a brand-new, standalone game that builds on the core mechanics of Magic Maze. It offers a series of 92 captivating puzzles, with increasing difficulty, to solve solo, with friends while talking, or in true Magic Maze fashion—silently, with limited movement. Unlike the original, there’s no time pressure here, allowing players to solve puzzles at their own pace.
Learn Magic Maze Tower step by step with the help of six easy-to-follow tutorial tiles.
Puzzles are grouped into sets of 5 or 9, with the final level being the toughest. Each puzzle has an animated solution available online.
Challenge your brain with Magic Maze Tower!
Age 9+
No. Players 1 - 4
Time 30 mins
Vendor: Bitewing Games
Type: Board Games
Price:
72.00
Merit your way into the zoo’s star exhibit through crafty politicking and clever negotiation.
Do you have what it takes to become the Star Mascot?
…Presumably, this wild government would be built upon the support of fellow creatures and fueled by the fame, attention, and prestige of wide-eyed visitors. Naturally, the most aspirational beasts would lobby for a position in the star exhibit, and the lead star would be elected Zoo Mascot.
In order to join the star exhibit, each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.
How does one gain support and earn laurels? Through crafty politicking, clever negotiations, and ruthless schemes. There can only be one Zoo Mascot, after all.
While your turn consists of choosing from 1 of 4 simple actions, the opportunities for negotiation are endlessly exciting… bribe with laurels, grant your unique abilities, promise future actions — the sky is the limit! With this much flexible interaction, no two games of Zoo Vadis will ever feel the same.
Dr. Knizia has proven that he is a master of cramming a fully satisfying game arc into a lightning-quick experience. Will you race to enter the Star Exhibit and avoid being blocked from victory? Or will you hang back and exploit the desperate needs of your opponents? The drama and urgency doesn’t let up for a single moment of this 20-40 minute romp.
Age 10+ years
No. Players 3 - 7
Time 40 mins
Vendor: Cranio Creations
Type: Board Games
Price:
36.90
Whoever manages to bring the most prestige to their tribe wins.
What's in the box:
Age 10+ years
No. Players 2 - 5
Time 30 mins
Vendor: North Star Games, LLC
Type: Board Games
Price:
56.90
Not a trivia buff? It doesn't matter! Each player writes a guess to a question such as "In inches, how tall is the Oscar statuette?" or "How many pounds did the heaviest ever sumo wrestling champion weigh" and places it face-up on the betting mat.
Think you know the answer? Bet on your guess. Think you know who the experts are? Bet on their guess. The closest answer pays out according to the odds on the betting mat. Strike it big and you'll be cheering like you just hit the jackpot!
Wits & Wagers is a trivia game that lets you bet on anyone's answer. So you can win by making educated guesses, by playing the odds, or by knowing the interests of your friends.
This deluxe edition gives you the same great game play but with upgraded components!
Age 10+
No. Players 3-7
Time 25 mins
Vendor: Stonemaier Games
Type: Board Games
Price:
41.96
In this second expansion to Wingspan, we feature the colorful and awe-inspiring birds of Oceania. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or without other expansions.
This expansion includes new player mats and a new food type, allowing players to explore different strategies in this new environment. It also includes new bonus cards and more end-of-round goals, as well as a new color of egg.
Due to the sheer number of birds affected by the Australian wildfires, Stonemaier Games announced early that the next expansion for Wingspan will focus on the region of Oceania. For each email we collected by January 22, Stonemaier Games donated $1 to WIRES, a wildlife rescue organization in Australia. Our total donation was $7,439 EUR ($10,834 AUD).
Featured Components
INFO
Age 14+
No. Players 1 - 5
Time 40 -70 mins
Vendor: CMON
Type: Board Games
Price:
49.90
In Sheriff of Nottingham, players take turns playing the Sheriff, looking for contraband goods, and the Merchants trying to stock their Stall with the best goods. The Sheriff can inspect any bag they want, but they must be careful, as they'll have to pay a penalty if they find the Merchants were telling the truth.
This new edition includes updated rules, as well as expansions such as the 6th Merchant, Black Market, and Sheriff's Deputies.
INFO
Age 14+
No. Players 3 - 6
Time 60 mins
Vendor: Exploding Kittens
Type: Board Games
Price:
32.90
PICK IT UP
POP IT OPEN
GRAB A MAGNETIC CAT PAW
FLING ORBS THROUGH A CAT'S MOUTH
SCORE POINTS
CELEBRATE
THE BOX IS THE GAME. JUST OPEN AND PLAY.
INFO
Age 7+
No. Players 2
Time 10+ mins
Vendor: Fireside Games
Type: Board Games
Price:
36.90
The Wizard’s Tower Second Edition is the latest version of the fan-favorite expansion for Castle Panic. A friendly Wizard, Thalgar, has joined the battle. As long as his Tower stands, you and your friends have access to a new deck of powerful magic spell cards.
Face off against magical Imps, evasive flying creatures, fire-breathing monsters and more. Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer.Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well!
The challenge is high but so is the adventure. Can you survive more panic and defend The Wizard’s Tower?
The Wizard’s Tower Second Edition is the latest version of the fan-favorite expansion for Castle Panic.
The friendly Wizard Thalgar has joined your forces. Use magic spells to battle powerful new enemies in this expansion to Castle Panic!
This is not a stand-alone game! This expansion requires Castle Panic to play.
Age 8+ years
No. Players 1 - 6
Time 45 mins
Vendor: Indie Boards and Cards
Type: Board Games
Price:
39.90
Coup (The Dystopian Universe)
In the not too distant future, the government is run for profit by a new "royal class" of multi-national CEOs. Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation.Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse. But for you, a powerful government official, this is your opportunity to manipulate, bribe and bluff your way into absolute power. To be successful, you must destroy the influence of your rivals and drive them into exile. In these turbulent times there is only room for one to survive.
Coup Reformation expansion
Driven by their successes, the Resistance has gained popular support and entire regions are in open rebellion. In a desperate attempt to stay in control, some government leaders are publicly supporting the reforms demanded by the resistance. But allegiances are constantly shifting, and can be bought for the right price. The opportunity for intrigue and bluff has never been greater. The cost of failure couldn't be higher. Even with the reformation, only one can survive.
Coup: Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game
- Adds a new role - The Inquisitor - and expands play up to 10 players
- Adds Allegiance mechanic for better play with more players.
This bundle includes BOTH Coup (The Dystopian Universe) and Coup Reformation expansion.
Age 13 +
No. Players 2 - 6
Time 15-30 mins
Vendor: Starling Games
Type: Board Games
Price:
64.90
Explore a new underwater society in Pearlbrook, the first expansion for Everdell!
Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
INFO
Age 13+
No. Players 1- 4
Time 40 - 80 mins
Vendor: Starling Games
Type: Board Games
Price:
56.90
The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell's founding. Come one, come all, to the Bellfaire!
Bellfaire is a new expansion for Everdell that offers several different gameplay modules, including:
INFO
Age 14+
No. Players 1 - 6
Time 40 - 120 mins
Vendor: Starling Games
Type: Board Games
Price:
79.00
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.
What's in the Box (3rd Edition)
28 Critter and Construction cards (48 unique cards)
16 Event Mini-cards
11 Forest Mini-cards
30 Berries
30 Twigs
25 Resin
20 Pebbles
30 Point tokens
20 Occupied tokens
24 Wooden workers
1 8-sided die
1 Game Board, Ever Tree, and Starter Event tiles
INFO
Age 13+
No. Players 1 - 4
Time 40 - 80 mins
Vendor: Starling Games
Type: Board Games
Price:
64.90
Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to be discovered. Spirecrest adds several exciting and challenging new mechanics and features to the Everdell base game, including:
* Weather cards that impose challenging limitations to overcome.
* Discovery cards let players encounter intrepid new critters and locations on their journey, providing unique new strategies and abilities.
* Big Critters are unique workers with interesting and helpful abilities, who also serve as trusty mounts.
INFO
Age 14+
No. Players 1 - 4
Time 40 - 100 mins
Vendor: Starling Games
Type: Board Games
Price:
56.90
Suitable for holding your squishy mushrooms, sturdy driftwood, sparkling sea stones, sticky seaweed, impressive treasures, and shiny shells.
-Includes deluxe upgraded pieces to hold your Farshore pieces during play. Compatible with all editions of Farshore.
-Not a game. Resources not included. Requires Farshore to play.
-Fits inside Farshore box.
6 Plastic Containers. Not a game. Resources not included. Requires Farshore to play.
Age 10+
No. Players 1 - 4
Time 40 - 80 mins
Vendor: Starling Games
Type: Board Games
Price:
135.00
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean.
Welcome to Everdell Farshore, a standalone game set in the country of Farshore. Through each season, you lead a crew of critter workers to build up a prosperous city and to explore the enchanting ocean beyond. You must plan your actions carefully in order to build and to sail, for only by adapting to the winds of change will you succeed.
The wind is high. The sun is breaking the horizon. It is time to set sail for adventure!
1 Game Board, 1 Rulebook, 1 Lighthouse, 24 Wooden Critters (6 Crabs, 6 Beavers, 6 Puffins,6 Ducks), 126 Cards, 24 Map Tiles, 10 Island Tiles, 8 Windrose Tiles, 50+ Treasure Tokens, 12 Anchor Tokens, 4 Ship Tokens, 30 1-Point Shell Tokens, 10 5-Point Shell Tokens, 25 Driftwood Tokens, 25 Mushrooms Tokens, 20 Seaweed Tokens, 20 Seastone Tokens
Age 10+
No. Players 1 - 4
Time 40 - 80 mins
Vendor: AEG Entertainment
Type: Board Games
Price:
54.90
Fit To Print is a tile-laying game for the whole family. Players simultaneously collect newspaper tiles, stacking them on their desks until they think they have what they need to make the perfect front page. Then, they will yell “Layout!” and begin to lay out the page by carefully considering the placement of centerpieces, articles, photographs, and advertisements. When everything is just right, they yell “Print” to be the first off the press and gain their choice of centerpiece for the next round! This hectic spatial puzzle features over 100 unique newspaper tiles, 6 characters with their own special abilities, as well as 3 decks of Breaking News cards — so that each and every time you play you will be solving a new puzzle!
If real-time games aren’t your style, Fit to Print has several alternative modes to satisfy every type of puzzle gamer. In Slo-Mode players take turns drafting tiles from a shared market and arranging them on their front pages. In Puzzle Mode, take a specific set of tiles and piece together the highest-scoring arrangements. Whether you enjoy relaxing solo puzzles on your own, or frenetic action for up to 6 players, you will have a blast helping the critters of Thistleville tell their stories!
Age 10+
No. Players 1 - 6
Time 15 - 20 mins
Vendor: Iello Games
Type: Board Games
Price:
69.90
King of Tokyo: Dark Edition is a collector's edition of King of Tokyo, with the fight taking place in an alternative and darker world in which the struggle for control of Tokyo has never been so fierce...and wicked!
This edition includes deluxe components (such as an embossed box and lightning-bolt-shaped energy) and all-new art by Paul Mafayon. The game is based on the classic KoT rules, with the addition of a new mechanism exclusive to this edition to offer a fresh gaming experience.
INFO
Age 8+
No. Players 2 - 6
Time 30 mins
Vendor: Capstone Games
Type: Board Games
Price:
54.90
A beautiful day is dawning in one of Africa’s most exquisite natural paradises. You run a park that’s home to some of the most fascinating wild animals in the world: a herd of zebras has gathered over there, antelopes are grazing in the shade beneath a tree, and a young elephant is playing happily at her watering hole.
You have a lot to do. You must gather each type of animal into large herds, lead them to watering holes, and protect them from brush fires. A tricky task – especially as each animal can only move once, and your opponents have a say in when!
Savannah Park’s simple rules offer great variety and countless replays. An engaging gaming experience from legendary designers Wolfgang Kramer and Michael Kiesling for both families and advanced play groups. Includes multiple game modes for all types of gamers.
INFO
Age 8+
No. Players 1 - 4
Time 20 - 40 mins